Ally of Justice Deck Breakdown

Cards Usage Statistic

Main Deck

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

Elemental HERO Ocean
Elemental HERO Ocean
Elemental HERO Ocean
WATER 4
Elemental HERO Ocean
  • ATK:

  • 1500

  • DEF:

  • 1200


Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.

Elemental HERO Stratos
Elemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.

Honest
Honest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.

Spined Gillman
Spined Gillman
Spined Gillman
WATER 3
Spined Gillman
  • ATK:

  • 1300

  • DEF:

  • 0


All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.

Crusader of Endymion
Crusader of Endymion
Crusader of Endymion
LIGHT 4
Crusader of Endymion
  • ATK:

  • 1900

  • DEF:

  • 1200


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on it, and if you do, this card gains 600 ATK until the end of this turn.

Elemental HERO Neos Alius
Elemental HERO Neos Alius
Elemental HERO Neos Alius
LIGHT 4
Elemental HERO Neos Alius
  • ATK:

  • 1900

  • DEF:

  • 1300


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.

Deep Sea Diva
Deep Sea Diva
Deep Sea Diva
WATER 2
Deep Sea Diva
  • ATK:

  • 200

  • DEF:

  • 400


When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.

E - Emergency Call
E - Emergency Call
E - Emergency Call
Spell Normal
E - Emergency Call

    Add 1 "Elemental HERO" monster from your Deck to your hand.

    Future Fusion
    Future Fusion
    Future Fusion
    Spell Continuous
    Future Fusion

      During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.

      Gemini Spark
      Gemini Spark
      Gemini Spark
      Spell Quick
      Gemini Spark

        Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.

        Heavy Storm
        Heavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.

          Miracle Fusion
          Miracle Fusion
          Miracle Fusion
          Spell Normal
          Miracle Fusion

            Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.

            Mystical Space Typhoon
            Mystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.

              Reinforcement of the Army
              Reinforcement of the Army
              Reinforcement of the Army
              Spell Normal
              Reinforcement of the Army

                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                Bottomless Trap Hole
                Bottomless Trap Hole
                Bottomless Trap Hole
                Trap Normal
                Bottomless Trap Hole

                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

                  Call of the Haunted
                  Call of the Haunted
                  Call of the Haunted
                  Trap Continuous
                  Call of the Haunted

                    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                    Dimensional Prison
                    Dimensional Prison
                    Dimensional Prison
                    Trap Normal
                    Dimensional Prison

                      When an opponent's monster declares an attack: Target that attacking monster; banish that target.

                      Hero Blast
                      Hero Blast
                      Hero Blast
                      Trap Normal
                      Hero Blast

                        Target 1 "Elemental HERO" Normal Monster in your Graveyard; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them.

                        Mirror Force
                        Mirror Force
                        Mirror Force
                        Trap Normal
                        Mirror Force

                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                          Solemn Judgment
                          Solemn Judgment
                          Solemn Judgment
                          Trap Counter
                          Solemn Judgment

                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                            Tag(s):

                            Starlight Road
                            Starlight Road
                            Starlight Road
                            Trap Normal
                            Starlight Road

                              When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.

                              Torrential Tribute
                              Torrential Tribute
                              Torrential Tribute
                              Trap Normal
                              Torrential Tribute

                                When a monster(s) is Summoned: Destroy all monsters on the field.

                                Extra Deck

                                Chimeratech Fortress Dragon
                                Chimeratech Fortress Dragon
                                Chimeratech Fortress Dragon
                                DARK 8
                                Chimeratech Fortress Dragon
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                                Elemental HERO Absolute Zero
                                Elemental HERO Absolute Zero
                                Elemental HERO Absolute Zero
                                WATER 8
                                Elemental HERO Absolute Zero
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.

                                Elemental HERO Gaia
                                Elemental HERO Gaia
                                Elemental HERO Gaia
                                EARTH 6
                                Elemental HERO Gaia
                                • ATK:

                                • 2200

                                • DEF:

                                • 2600


                                1 "Elemental HERO" monster + 1 EARTH monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.

                                Ally of Justice Catastor
                                Ally of Justice Catastor
                                Ally of Justice Catastor
                                DARK 5
                                Ally of Justice Catastor
                                • ATK:

                                • 2200

                                • DEF:

                                • 1200


                                1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                                Black Rose Dragon
                                Black Rose Dragon
                                Black Rose Dragon
                                FIRE 7
                                Black Rose Dragon
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                                Brionac, Dragon of the Ice Barrier
                                Brionac, Dragon of the Ice Barrier
                                Brionac, Dragon of the Ice Barrier
                                WATER 6
                                Brionac, Dragon of the Ice Barrier
                                • ATK:

                                • 2300

                                • DEF:

                                • 1400


                                1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                                Goyo Guardian
                                Goyo Guardian
                                Goyo Guardian
                                EARTH 6
                                Goyo Guardian
                                • ATK:

                                • 2800

                                • DEF:

                                • 2000


                                1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.

                                Magical Android
                                Magical Android
                                Magical Android
                                LIGHT 5
                                Magical Android
                                • ATK:

                                • 2400

                                • DEF:

                                • 1700


                                1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.

                                Mist Wurm
                                Mist Wurm
                                Mist Wurm
                                WIND 9
                                Mist Wurm
                                • ATK:

                                • 2500

                                • DEF:

                                • 1500


                                1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.

                                Stardust Dragon
                                Stardust Dragon
                                Stardust Dragon
                                WIND 8
                                Stardust Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                                Main: 40 Extra: 15

                                2 cardCyber Dragon 2 cardCyber Dragon
                                Cyber Dragon
                                LIGHT 5
                                Cyber Dragon
                                • ATK:

                                • 2100

                                • DEF:

                                • 1600


                                If only your opponent controls a monster, you can Special Summon this card (from your hand).


                                1 cardElemental HERO Ocean 1 cardElemental HERO Ocean
                                Elemental HERO Ocean
                                WATER 4
                                Elemental HERO Ocean
                                • ATK:

                                • 1500

                                • DEF:

                                • 1200


                                Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.


                                1 cardElemental HERO Stratos
                                1 cardElemental HERO Stratos
                                Elemental HERO Stratos
                                WIND 4
                                Elemental HERO Stratos
                                • ATK:

                                • 1800

                                • DEF:

                                • 300


                                When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


                                2 cardHonest 2 cardHonest
                                Honest
                                LIGHT 4
                                Honest
                                • ATK:

                                • 1100

                                • DEF:

                                • 1900


                                During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


                                2 cardSpined Gillman 2 cardSpined Gillman
                                Spined Gillman
                                WATER 3
                                Spined Gillman
                                • ATK:

                                • 1300

                                • DEF:

                                • 0


                                All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.


                                2 cardCrusader of Endymion 2 cardCrusader of Endymion
                                Crusader of Endymion
                                LIGHT 4
                                Crusader of Endymion
                                • ATK:

                                • 1900

                                • DEF:

                                • 1200


                                This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on it, and if you do, this card gains 600 ATK until the end of this turn.


                                3 cardElemental HERO Neos Alius 3 cardElemental HERO Neos Alius
                                Elemental HERO Neos Alius
                                LIGHT 4
                                Elemental HERO Neos Alius
                                • ATK:

                                • 1900

                                • DEF:

                                • 1300


                                This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.


                                3 cardDeep Sea Diva 3 cardDeep Sea Diva
                                Deep Sea Diva
                                WATER 2
                                Deep Sea Diva
                                • ATK:

                                • 200

                                • DEF:

                                • 400


                                When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.


                                3 cardE - Emergency Call 3 cardE - Emergency Call
                                E - Emergency Call
                                Spell Normal
                                E - Emergency Call

                                  Add 1 "Elemental HERO" monster from your Deck to your hand.


                                  1 cardFuture Fusion 1 cardFuture Fusion
                                  Future Fusion
                                  Spell Continuous
                                  Future Fusion

                                    During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


                                    3 cardGemini Spark 3 cardGemini Spark
                                    Gemini Spark
                                    Spell Quick
                                    Gemini Spark

                                      Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.


                                      1 cardHeavy Storm
                                      1 cardHeavy Storm
                                      Heavy Storm
                                      Spell Normal
                                      Heavy Storm

                                        Destroy all Spell and Trap Cards on the field.


                                        3 cardMiracle Fusion 3 cardMiracle Fusion
                                        Miracle Fusion
                                        Spell Normal
                                        Miracle Fusion

                                          Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                                          1 cardMystical Space Typhoon
                                          1 cardMystical Space Typhoon
                                          Mystical Space Typhoon
                                          Spell Quick
                                          Mystical Space Typhoon

                                            Target 1 Spell/Trap on the field; destroy that target.


                                            1 cardReinforcement of the Army
                                            1 cardReinforcement of the Army
                                            Reinforcement of the Army
                                            Spell Normal
                                            Reinforcement of the Army

                                              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                              2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                              Bottomless Trap Hole
                                              Trap Normal
                                              Bottomless Trap Hole

                                                When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                1 cardCall of the Haunted
                                                1 cardCall of the Haunted
                                                Call of the Haunted
                                                Trap Continuous
                                                Call of the Haunted

                                                  Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                  3 cardDimensional Prison 3 cardDimensional Prison
                                                  Dimensional Prison
                                                  Trap Normal
                                                  Dimensional Prison

                                                    When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                                    1 cardHero Blast 1 cardHero Blast
                                                    Hero Blast
                                                    Trap Normal
                                                    Hero Blast

                                                      Target 1 "Elemental HERO" Normal Monster in your Graveyard; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them.


                                                      1 cardMirror Force
                                                      1 cardMirror Force
                                                      Mirror Force
                                                      Trap Normal
                                                      Mirror Force

                                                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                        1 cardSolemn Judgment 1 cardSolemn Judgment
                                                        Solemn Judgment
                                                        Trap Counter
                                                        Solemn Judgment

                                                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                          Tag(s):

                                                          1 cardStarlight Road 1 cardStarlight Road
                                                          Starlight Road
                                                          Trap Normal
                                                          Starlight Road

                                                            When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                                                            1 cardTorrential Tribute
                                                            1 cardTorrential Tribute
                                                            Torrential Tribute
                                                            Trap Normal
                                                            Torrential Tribute

                                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                                              2 cardChimeratech Fortress Dragon 2 cardChimeratech Fortress Dragon
                                                              Chimeratech Fortress Dragon
                                                              DARK 8
                                                              Chimeratech Fortress Dragon
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 0


                                                              "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                              3 cardElemental HERO Absolute Zero 3 cardElemental HERO Absolute Zero
                                                              Elemental HERO Absolute Zero
                                                              WATER 8
                                                              Elemental HERO Absolute Zero
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.


                                                              1 cardElemental HERO Gaia 1 cardElemental HERO Gaia
                                                              Elemental HERO Gaia
                                                              EARTH 6
                                                              Elemental HERO Gaia
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 2600


                                                              1 "Elemental HERO" monster + 1 EARTH monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.


                                                              2 cardAlly of Justice Catastor 2 cardAlly of Justice Catastor
                                                              Ally of Justice Catastor
                                                              DARK 5
                                                              Ally of Justice Catastor
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 1200


                                                              1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                              1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                              Black Rose Dragon
                                                              FIRE 7
                                                              Black Rose Dragon
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1800


                                                              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                              1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                              Brionac, Dragon of the Ice Barrier
                                                              WATER 6
                                                              Brionac, Dragon of the Ice Barrier
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 1400


                                                              1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                              1 cardGoyo Guardian 1 cardGoyo Guardian
                                                              Goyo Guardian
                                                              EARTH 6
                                                              Goyo Guardian
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2000


                                                              1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                                              2 cardMagical Android 2 cardMagical Android
                                                              Magical Android
                                                              LIGHT 5
                                                              Magical Android
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1700


                                                              1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                                              1 cardMist Wurm 1 cardMist Wurm
                                                              Mist Wurm
                                                              WIND 9
                                                              Mist Wurm
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 1500


                                                              1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


                                                              1 cardStardust Dragon 1 cardStardust Dragon
                                                              Stardust Dragon
                                                              WIND 8
                                                              Stardust Dragon
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.



                                                              ALLY OF JUSTICE Decks in OCG








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