Ally of Justice Deck Breakdown
Cards Usage Statistic
Main Deck

x2 in 100%

x2 in 100%



Cyber Dragon
ATK:
2100
DEF:
1600
If only your opponent controls a monster, you can Special Summon this card (from your hand).

x1 in 100%

x1 in 100%



Elemental HERO Ocean
ATK:
1500
DEF:
1200
Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.

x1 in 100%

x1 in 100%



Elemental HERO Stratos
ATK:
1800
DEF:
300
When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.

x2 in 100%

x2 in 100%



Honest
ATK:
1100
DEF:
1900
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.

x2 in 100%

x2 in 100%



Spined Gillman
ATK:
1300
DEF:
0
All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.

x2 in 100%

x2 in 100%



Crusader of Endymion
ATK:
1900
DEF:
1200
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on it, and if you do, this card gains 600 ATK until the end of this turn.

x3 in 100%

x3 in 100%



Elemental HERO Neos Alius
ATK:
1900
DEF:
1300
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.

x3 in 100%

x3 in 100%



Deep Sea Diva
ATK:
200
DEF:
400
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.

x3 in 100%

x3 in 100%



E - Emergency Call
Add 1 "Elemental HERO" monster from your Deck to your hand.

x1 in 100%

x1 in 100%



Future Fusion
During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.

x3 in 100%

x3 in 100%



Gemini Spark
Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.

x3 in 100%

x3 in 100%



Miracle Fusion
Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.

x1 in 100%

x1 in 100%



Mystical Space Typhoon
Target 1 Spell/Trap on the field; destroy that target.

x1 in 100%

x1 in 100%



Reinforcement of the Army
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

x2 in 100%

x2 in 100%



Bottomless Trap Hole
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

x1 in 100%

x1 in 100%



Call of the Haunted
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

x3 in 100%

x3 in 100%



Dimensional Prison
When an opponent's monster declares an attack: Target that attacking monster; banish that target.

x1 in 100%

x1 in 100%



Hero Blast
Target 1 "Elemental HERO" Normal Monster in your Graveyard; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them.

x1 in 100%

x1 in 100%



Mirror Force
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

x1 in 100%

x1 in 100%



Solemn Judgment
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.

x1 in 100%

x1 in 100%



Starlight Road
When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.

x1 in 100%

x1 in 100%



Torrential Tribute
When a monster(s) is Summoned: Destroy all monsters on the field.
Extra Deck

x2 in 100%

x2 in 100%



Chimeratech Fortress Dragon
ATK:
0
DEF:
0
"Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

x3 in 100%

x3 in 100%



Elemental HERO Absolute Zero
ATK:
2500
DEF:
2000
1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.

x1 in 100%

x1 in 100%



Elemental HERO Gaia
ATK:
2200
DEF:
2600
1 "Elemental HERO" monster + 1 EARTH monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.

x2 in 100%

x2 in 100%



Ally of Justice Catastor
ATK:
2200
DEF:
1200
1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

x1 in 100%

x1 in 100%



Black Rose Dragon
ATK:
2400
DEF:
1800
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

x1 in 100%

x1 in 100%



Brionac, Dragon of the Ice Barrier
ATK:
2300
DEF:
1400
1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

x1 in 100%

x1 in 100%



Goyo Guardian
ATK:
2800
DEF:
2000
1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.

x2 in 100%

x2 in 100%



Magical Android
ATK:
2400
DEF:
1700
1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.

x1 in 100%

x1 in 100%



Mist Wurm
ATK:
2500
DEF:
1500
1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.

x1 in 100%

x1 in 100%



Stardust Dragon
ATK:
2500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
Main: 40 Extra: 15







Honest
ATK:
1100
DEF:
1900
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.







Crusader of Endymion
ATK:
1900
DEF:
1200
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on it, and if you do, this card gains 600 ATK until the end of this turn.







Elemental HERO Neos Alius
ATK:
1900
DEF:
1300
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.







Future Fusion
During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.







Chimeratech Fortress Dragon
ATK:
0
DEF:
0
"Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.







Elemental HERO Gaia
ATK:
2200
DEF:
2600
1 "Elemental HERO" monster + 1 EARTH monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.







Black Rose Dragon
ATK:
2400
DEF:
1800
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.







Brionac, Dragon of the Ice Barrier
ATK:
2300
DEF:
1400
1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.







Stardust Dragon
ATK:
2500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.